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Warlock’s Maggie Robertson’s Talks Complex Women Characters In Video Games
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Maggie Robertson digs deep into Tasha, the Patron in Warlock: Dungeons & Dragons, and the importance of complex women in storytelling.
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Episode 130: It's Up To Us To Make Spaces Better
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This week, Alex, Kate, and Joseph talk about getting into hobbies, especially Magic: The Gathering. They talk about startup costs, the importance of making spaces open to new people, and the value of taking and giving feedback.
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Archetype Entertainment Studio Head
Says ‘Exodus’ Is Built On Hope
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Exodus is Archetype Entertainment's debut title, and after our talk with Studio Head, Chad Robertson, it's clear that it's embracing hope not dystopia.
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Don’t Worry, ‘Nekome: Nazi Hunter’ Isn’t Political — According To Its Devs
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Can Nazi hunting game where you seek vengeance and burn propaganda not have a political message? Nekome: Nazi Hunter developers seems to think so.
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‘Afterworld’ Is An Ambitious and Approachable Dystopia
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Paradox Interactive's new grand strategy game, Afterworld, is an ambitious take on sci-fi while still keeping an eye on approachability.
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‘Petit Planet’ Has Gotten Even Bigger Since Its Last Playtest
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Petit Planet wears its inspirations on its sleeve, but its investments in its multiplayer elements pave the way for a truly communal cozy experience.
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Looking For More Easy Ways To Support BWT?
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Make butwhytho.net one of your preferred sources for Google searches by clicking the image above and add us! This helps Google look at our site for your searches, whether its movies, games, anime, or anything else!
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‘LEGO Skylines’ Makes City Building A Cozy And Personal Experience
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All it took was an hour of playtime to fall in love with LEGO Skylines vibrant, cozy, and approachable building mechanics and systems.
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‘Tides of Annihilation’ Offers Gorgeous And Compelling Combat
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Eclipse Glow Games has made a visually stunning game with excellent combat, but the jury is still out on where Tides of Annihilation's narrative stands.
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‘Star Trek: Outposts Unknown’ Is A Star Trek Colony-Sim In Every Way
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Star Trek: Outposts Unknown is shaping up like a game that has plenty to offer for any fan of builder and management games.
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Rainbow Six Tactics’ Creative Director Says Tactics And Tom Clancy Were A Natural Fit
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We spoke with Rainbow Six Tactics' Creative Director about Bishop's return and why tactics games are the perfect fit for Rainbow Six fans.
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The ‘Transport Fever 3’ Final Preview Highlights Just How Urban Games Is Evolving The Franchise
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Transport Fever 3 aims to expand on what Urban Games has already built, and so far everything seems to be coming together just right.
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‘Murals’ Gives Players Hand-Crafted Art And Grimm Humor
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Murals went from a game that was just announced, to one of my most anticipated titles of the coming year thanks to its artistry and humor.
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From Lara’s Hair To Platforming, ‘Tomb Raider: Legacy Of Atlantis’ Focuses On Small Details
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Tomb Raider: Legacy of Atlantis is all in on capturing what makes Lara, Lara from hair to platforming, and its all about the small details.
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‘War for Westeros’ Game Director Explain The Importance Of Making A Strong RTS And A Faithful Game of Thrones Game
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PlaySide is bringing Game of Thrones to the RTS genre with Game of Thrones: War for Westeros. We spoke with the developers about the process.
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‘Warlock: Dungeons & Dragons’ Promises Magic, Exploration, And Depth
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Warlock: Dungeons & Dragons is set to release in 2027 and with the first gameplay reveal showcases magic, exploration, and its characters.
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The ‘Heroes of Might and Magic III Remake’ Creative Director Explains Bridging Community And Development
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The Heroes of Might and Magic III Remake brings the storied franchise to new players, and it isn't forgetting the community that built it.
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Anno 117’s Creative Director Talks The Challenge Of The Nile In ‘Dawn of the Delta’
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Anno 117's Dawn of the Delta is the largest Year One DLC and we spoke with Manu Rheiner about the coming update, challenges, and more.
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‘EXODUS’ Feels Familiar — But Its Embrace of Science Makes It Unique
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EXODUS has the potential, if the audience can meet it on its own terms, and narratively time dilation is the real winner.
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Age Twisters Gamifies The Generation Gap In a Fun Way
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Age Twisters is gorgeously designed, embracing toys and hyper stylized sci-fi tech to put a smile on a face before doing anything else.
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But Why Tho? info@butwhytho.net
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