Apple’s recent Vision Pro layoffs reached further across the company than initially disclosed, according to Bloomberg News’ Mark Gurman. Last month, Gurman reported that Apple cut about 100 jobs from the Vision Products Group, largely by shutting down the headset’s gaming team and shrinking the unit that produces immersive video. Combined with reductions on Siri and related software teams, the changes affected more than 200 people. Apple said it was realigning teams to focus on new devices and AI, while creating some new roles and offering affected employees a chance to apply elsewhere. Gurman now says the cuts also hit Vision Pro-related staff in other parts of Apple, including device security, audio engineering, Siri integration, testing, and visionOS. Because visionOS is expected to underpin upcoming smart glasses as well as the headset, the broader reductions affect shared software rather than Vision Pro hardware alone. According to Gurman, the company has told employees that Vision Pro and visionOS are not going away. A redesigned successor, internally known as N224, is still not expected before late 2028. Near-term emphasis has shifted to AI wearables, including smart glasses code-named N50 that remain on track for next year. Those glasses are not expected to support the same immersive video or advanced gaming experiences as the current headset. The moves follow the June departure of Paul Meade, who led Vision Pro and smart glasses work before leaving for OpenAI. People inside the Vision organization have spent months urging new CEO John Ternus to keep investing in the platform even as sales lag, Gurman reports. Colleagues who have discussed the headset with Ternus say he was skeptical from the start that a bulky, expensive enclosed device could reach a mass market. He is still said to support the glasses project, but Gurman reports he would consider walking away from head-worn devices as a category if they fail to catch on. Apple has described the changes as limited and tied to evolving product priorities. Vision Pro launched in 2024 as the company’s spatial-computing flagship but never became a high-volume product, constrained by price and form factor. In-house immersive videos can cost millions to produce and have not proven cost-effective given relatively small active use. Apple now plans fewer internal productions and more third-party content. [This] is exactly what you’d expect to occur when a product is released too early to average users… Apple Vision Pro is a devkit for developers, not for average users, and should have been released as a devkit for developers. – MacDailyNews, March 26, 2024
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Tuesday, September 1, 2026
Apple’s Vision Pro job cuts were broader than first reported
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