The U.S. Supreme Court granted Apple a short-term halt in its ongoing antitrust fight with Epic Games on Wednesday, pausing lower-court proceedings for at least one day. Justice Elena Kagan issued an administrative stay that temporarily freezes action in a California trial court. The order gives the high court additional time to review Apple’s request for a longer pause on further lower-court steps in the long-running dispute over App Store practices and fees. Without the stay, Apple would have been required to make a filing with the U.S. District Court for the Northern District of California by Wednesday afternoon. Kagan’s order suspends proceedings until 5:00 p.m. Washington time on Thursday. The case stems from Epic Games’ challenge to Apple’s App Store rules, including commission rates and restrictions on how developers can process payments and communicate with users. The two companies have been locked in litigation for years following Epic’s 2020 attempt to bypass Apple’s in-app payment system with its own system in Fortnite. Apple has sought higher-court intervention to prevent additional lower-court activity while it pursues further review. The administrative stay is a procedural step that does not decide the merits of the underlying issues; it simply buys time for the justices to consider Apple’s emergency request more fully. The pause is set to expire Thursday evening unless the Supreme Court extends it or takes additional action. Both sides are expected to continue pressing their positions as the broader antitrust battle over mobile app marketplaces unfolds. Apple’s 30% commission (reduced to 15% for many smaller developers) has always funded the secure infrastructure, rigorous app review process, fraud protection, payment systems, and ongoing platform development that benefit users and honest developers. Epic wanted all the upside of that ecosystem with none of the contribution. The bottom line is clear: Epic Games wants to enjoy all of the benefits of Apple’s App Store, including access to well over one billion of the world’s most affluent users for free. That is illogical, unfair, and, basically, theft. – MacDailyNews, May 4, 2021 How much did it cost developers to have their apps burned onto CDs, boxed, shipped, displayed on store shelves prior to Apple remaking the world for the better for umpteenth time? Apple incurs costs to store, review, organize, surface, and distribute apps to over one billion users. — MacDailyNews, June 10, 2022 Support MacDailyNews at no extra cost to you by using this link to shop at Amazon. The post Apple wins temporary U.S. Supreme Court pause in Epic Games App Store battle appeared first on MacDailyNews. You're currently a free subscriber to MacDailyNews. For the full experience, upgrade your subscription.
|
Thursday, August 13, 2026
Apple wins temporary U.S. Supreme Court pause in Epic Games App Store battle
Subscribe to:
Post Comments (Atom)
Apple’s 5% post-earnings slide looks familiar; history points to a rebound
Apple shares fell roughly 5% after the company reported fiscal third-quarter 2026 results on July 30, even though the numbers themselves ...
-
Apple TV+ has signed a new multi-year, first-look feature film deal with The North Road Company’s Chernin Entertainment, the flagship… ͏ ...
-
Apple, aiming push more urgently into the smart home market, is said to be nearing the launch of a new product category: a wall-mounted disp...
-
Thank you for reading MacDailyNews. As a token of our appreciation, we're offering you a limited-time offer of 20% off a paid subscript...


No comments:
Post a Comment