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A24's Warfare is a Jarringly Intimate Look At War | | Warfare (2025) is one memory and expertly directed, with excruciatingly impactful sound and emotive performances |
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The Good, The Bad, & The Ugliness of Fandom |
| This week, Alex is joined by Adrian and Neysha to discuss about the epic highs and lows of, well, being a part of fandom. |
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The Pitt Episode 13 Takes The Show Into Its Final Hours |
MAX's The Pitt has one of it's best episodes and shows why this medical drama may be one of the best ever made. |
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Path of Exile 2 Adds A New Class: Huntress |
With POE 2 Season 2, Dawn of the Hunt, Path of Exile 2 is getting a new class: Huntress. Here's everything you need to know. |
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ZENSHU Sets A New Standard For Original Anime |
ZENSHU is a fantastic, highly engaging, and memorable series. |
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Every New Ascendancy Class In Path of Exile 2: Dawn of the Hunt |
Ascendancy Classes are core to accelerating the end game in POE2, and with these new additions, a world of opportunity opens up. |
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Developer Interviews & Your New Favorite Indies From GDC 2025 | | |
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New Lies of P DLC Is The Game Round8 Always Meant to Release Says Game Director |
We spoke with Lies of P Game Director Choi Ji-won about the game's upcoming DLC, why the game is a perfect gateway souslike, and why this was the story Round8 always wanted to tell. |
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'Sunderfolk' Is Already A GOTY Contender |
Whether you're strategizing in combat or poking around town between missions, Sunderfolk creates the kind of co-op experience that feels both meaningful and relaxing. |
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Alex Hutchinson Talks Shifting To Third Person And The Joy Of Co-Op In 'Revenge Of The Savage Planet' |
Alex Hutchinson talks the switch to third-person, the comedy of co-op, and no more corporate overlords in Revenge of the Savage Planet. |
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'Take Us North' Honors Real Migrant Stories Through Play |
Take Us North was the most meaningful game at GDC, especially in a time when migrants are at the center of state violence. |
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Developers Are Dedicated To Answering Their Player Community |
In this EXCLUSIVE interview with Nexon's The First Descendant team, we talked about how they've faced criticism head-on, made improvements, and thrived in their second season where other live-service games sunset. |
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'Honor Of Kings: World' Developer Is Putting Player Choice Over Building A Meta |
In an exclusive interview with Honor of Kings: World Lead Designer, Simen Lv, we learned that the upcoming ARPG will put player agency over meta-building. |
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